Preamble: What is this game about?
This is a game about heroism and what it means in an era where you're measured by the giant robot you're running. PCs are a group of super robot pilots flying around in a carrier doing something.
Question to pose:
Scope of conflict: Earth/Near orbit or local planets (Mars, Venus, Jupiter?)
MetaQ, fate mechanics in the scope of PC/GM interactions?
How much setting generation to leave in hands of players?
Chargen: on the fly chargen with development during session.